At first blush, Omegaland looks like a charming, fun little platformer. Indeed, that’s its greatest strength: it does have a really fun art style, evocative of late-era NES games. Of course, if you’ve spotted that the game is by noted pretentious moper Jonas Kyratzes, you’re probably already expecting that this fun façade is hiding something darker and more sinister.
This isn’t necessarily a bad thing, of course. The wildly underrated Eversion does it brilliantly — the game begins as bright-colored and cheery, and proceeds to subvert all the player’s expectations, while simultaneously skewering the pretentious "deep philosophical commentary" that wastes so many bytes in so many indie platformers. Omegaland, sadly, falls four-square into the pretentious commentary trap. Unlike Braid, however, it doesn’t have the decency to stick to first-year philosophy student perspective bits and condemnations of nuclear war; sadly, Omegaland takes a big twist about halfway through and then becomes a longwinded bit of communist propaganda.
Communist propaganda. In 2017. It’s official: we are to be spared nothing.