Here he is, the great Aaron Virkler. He is working with BeingLibertarian.com and starting another project VoluntaryismInAction. We discuss his journey to libertarianism which is different than usual, at least to me. We also have a conversation about his article about the leftist myth that libertarians are “selfish.” Here are the links:
As I write this, the Nintendo Switch live presentation has just concluded, and the world has had its first real look at Nintendo’s odd new system, complete with actual confirmed games. So I know what you’re thinking: wossit like?
The technical nitty-gritty of the console is still unknown, but we did get a confirmation that the system does have a touchscreen. We also got new information about the joy-con controllers: specifically, the joy-cons each have independent motion controls, and each has one analogue stick, A/B/X/Y face buttons, and L and R shoulder buttons, making for a fairly robust set of inputs. In addition, there are the expected start and select buttons, the former on the right joy-con and the latter on the left, along with a home button and a "share" button for taking screenshots. The right joy-con also apparently has an IR camera built into the top of it; what on earth anybody intends to do with that thing was left an open question, but we know it’s there. The joy-cons also contain NFC readers for easy Amiibo compatibility. Apparently they can also simulate the feeling of putting ice in your drink. Don’t ask me; I don’t know either.
It’s better than what most people are giving it credit for. Sure they spend most of the time in the present, but that’s where the core of the plot has always been. If you don’t like the sci-fi elements of AC, then why not play or watch something more historically accurate instead. There’s plenty of action scenes that cater to the series; they just needed to stay in one timeline throughout the scene. Showing the perspective from outside the animus while he’s in it is good to establish, but then move on. There were far too many transitions back and forth. Other than that the movie was fine. Not perfect by any means, but still a good film. We had three scenes in the past that told a story, and the rest of the scenes conveyed the plot of the present day world. It’s essentially two stories in one. You can’t have one without the other, and the film doesn’t have time to dawdle in the past for long stretches of time as the games do. At least not if it wants to have a complete story arc. We could’ve seen even more about the past, and really taken our time to build on those ancient worlds and the lore of AC in the sequels. However, this first film not only had to present an interesting sci-fi concept that made sense, but it also needed to tell a story and be a good film all at the same time. I can see where they tried to do that, and I think that for the most part, they hit the mark. Yet, despite these demands, the mainstream critics couldn’t forgive them in the least. For that reason, this will probably be the end for a potentially good franchise. Fassbender is one of the best action-stars we have today, and I would’ve liked to have seen more from him in this role.
Score: 3.5 / 5 Stars
The year was 199X, and I was killing time, browsing around this newfangled internet and looking up information on video games. One of the games I searched for was the SNES RPG Earthbound, an unconventional yet undeniably charming game set in a fanciful modern American environment. One of the first spots I landed on in my wandering was called "Mother 2 to Earthbound and Back Again," and it was a fansite run by a guy who called himself Tomato, the purpose of which was to examine both Earthbound and the original Japanese game it was localized from — Mother 2 — and investigate and explain what had changed.
This was mind-blowing for me. I suppose I was probably dimly aware that video games weren’t exactly the same in Japan, but I’d never really given it much thought, and it certainly never occurred to me that one could dig into the two versions and analyze the differences. It also didn’t occur to me how fascinating I would find the whole affair, but I absolutely loved it.
Hello magic people. Kim Schjang joins me for a great conversation about liberty, her journey to Anarcho-Capitalism, messaging and a lot more besides. Don’t miss it. Find her at her podcast http://newbornlibertarian.podomatic.com/ or find her on Facebook. Make Liberty Great Again. Thank you Kim Schjang for joining me.
Spirit of Justice is the sixth main-series entry in Capcom’s venerable Ace Attorney franchise, and it’s immediately apparent that Capcom is trying to shake up the formula a bit. Whether or not this is wise is questionable; the Ace Attorney games are adventure / visual novel hybrids, and, as such, are not really dependent on gameplay innovations, as the heart of the game is going to be learning the situations and then making the correct decisions. To the extent that Spirit of Justice’s more novel elements interfere with this, they seem more like irritating gimmicks than anything.
Hello all you magic people. Here is the latest from me and Starnum about Akame ga Kill and Parasyte. Like/Share/Comment please people. Thank you!
Hello all. Here is the latest episode featuring Stephanie Harren from theChosenWeeds.com. We discuss her blog, her journey to liberty, permaculture and how she has been fighting the state for the right to use her land as she sees fit. Don’t forget to like/share/comment and visit Stephanie’s Blog. You can also find her on Facebook.